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Have a nice death guide
Have a nice death guide













have a nice death guide

  • NPC Hariet is in the foreground in relation to Spookman enemy during the combat tutorial.
  • have a nice death guide

    When the player triggers the temporary effect of a weapon, the timer never reappears after the first time it disappeared.Floplexil codex entry shows only after killing a flying Pill.If the player gets a food item from the break room, then runs through a department and gets the same food a second time before the end of the 1st one, the timer of the status is not reset.Narrative items from storyline quests are not visible when spawned.SFX or animation issues can occur during cutscenes when speeded up.The VFX of GPE lockers in Break room are activated even if the player has no anima.In the elevator of the lobby (Jocelyn), if the player chooses a contract and cancels it, the visual icons of the contracts are duplicated in the menu.Some animation issues may occur on Sorrows if the player has the curse “Short Fuse“.The timer of the pickable items with status doesn’t stop during loading between floors.Under certain conditions, some enemies can spawn in double in the arenas.This option can be activated by adding the following command in the “Game Launch Options” of the game on Steam: -force-d3d12 And if you still have the issue, we added compatibility with DirectX12 which seems to fix the problem on some GPUs.

    #Have a nice death guide drivers

    Please, before playing, check if your drivers are up to date. The problem seems to be an issue with Intel’s GPU drivers and DirectX11. We are aware that crashes occurred on specific integrated graphics cards and our devs are working to find a proper fix.Many infuse builds have also been buffed such as BURN damage curses taking a big UP. Many curses have been tweaked: We have buff base stats curses offering HP or Mana for instance.















    Have a nice death guide